Summer League Guidelines and Rules

Summer League Guidelines

Enrollment
  • Students will only be placed on a team once they have completed an application and paid the registration fee.
  • Students must have paid, in full before playing in their first game.
  • T-Shirts
  • One, free t-shirt will be given to each player before the first game.
  • T-shirts cannot be altered in any way.
  • Players must wear their team t-shirt to each game.
  • Players who do not have their team t-shirt can't play in the game that week.
  • If a player loses their t-shirt, he/she should let the Program Coordinator know.
  • If the Program Coordinator is notified before the Saturday game, a new t-shirt will be provided for a $10.00 fee and the player can play in the next game.
  • If a player alters a t-shirt, they must buy a new shirt before they are allowed to play.
  • Player Code of Conduct
    Things not allowed during league play:

  • swearing
  • ball slamming
  • altered t-shirts
  • jewelry
  • name calling
  • trash talking
  • questioning calls made by league officials
  • Sportsmanship
  • Coaches MUST refrain from confrontation with other coaches, refs, and site coordinators in front of parents and players.
  • Coaches are to encourage their team to show good sportsmanship at all times.
  • Players and coaches should shake hands with the opposing team and coach at the end of the game.
  • If there are problems, please see the site coordinator and allow them to handle the situation.
  • Game Requirements
  • All players MUST arrive on time for his/her schedule game. If a player arrives at the game late he/she will sit out one full quarter, 8 minutes for the 2nd/3rd grade age division and 10 minutes for the 4th/5th grade through 8th/9th grade age division.
  • Players MUST wear their game assigned game shirt in order to play. A sibling's shirt or a shirt from a previous season isn't acceptable. A new shirt can be purchased for $10.00.
  • Players MUST be present at least 4 of the 7 regular season games to be eligible for playoffs.
  • All players will play an equal amount of the game. The only exceptions are player sickness and player injury.
  • Shake hands with players and coaches at the end of the game.
  • Hustle at all times.
  • Have fun!
  • Please remember to check your TeamSnap account for practice schedules, game schedules, standings, player of the week selections, team photos, all-stars, skills tournament information, and playoffs information.
  • All-Star and Skills Assessment Selection
  • Site coordinators will make the final selection of all-star players.
  • Selection of players is based on game play leading up to all-star selection. If players miss games during this time period it may affect their all-star selection as site coordinators need to see players over a number of games to evaluate everyone equally. Final selection is made 1-2 weeks prior to the scheduled All-Star games.
  • Coaches may recommend players from their team for all-star selection.
  • A maximum of 16 players per league will be selected as all-star players.
  • Each team, in each of the leagues, will have at least one player selected as an all-star.
  • During the All-Star games there will be a skills tournament. Players for the skills assessment will be voted on by their teammates. The teammate with the most votes will have the opportunity to represent their team in the skills tournament. If the person with the most votes in a category can't make the tournament, the player with the second highest number of votes will be eligible. Site coordinators reserve the option of adding a player based on observations over the summer.
  • Skills categories for 4th, 5th, 6th, 7th , 8th & 9th graders are 3 point shot, foul shooting, and obstacle course. Skills categories for 2nd and 3rd graders is layups, foul shooting, and obstacle course.
  • Awards
    Awards will be given out to teams and individuals at the end of each round of the playoffs as appropriate.

    Awards will be awarded to:

  • all-star players
  • all-star game MVP
  • league MVP
  • playoffs MVP
  • league most improved player
  • league defensive player
  • team dedication
  • team playoffs winners
  • team playoffs runners up
  • skills tournament 3 point shot winner
  • skills tournament lay-up winner
  • skills tournament foul shooting winner
  • skills tournament obstacle course winner
  •  

    Summer League Rules

    Defense
  • In the 2nd/3rd grade age division only man to man defense is allowed.
  • In the 4th/5th grade through the 8th/9th grade age divisions teams are allowed to play man to man defense or zone defense.
  • Double Team
  • In the 2nd/3rd grade age division, double teaming is allowed within the 3 point circle. Zone defense is not allowed.
  • In the 4th/5th grade and 6th/7th grade age divisions, double teaming is allowed once the player steps over the half court line into the front court. Zone defense is allowed.
  • In the 8th/9th grade age division, full court double teaming is allowed. Zone defense is allowed.
  • Forefits
  • Regular season: A team must have at least four players available for play at the start of the game or they must forfeit. The game will be played four on four if one or both team are short players.
  • If both teams have less than four players available for play, it will be a double forfeit.
  • A forfeit counts as a loss.
  • The game can continue even in a forfeit situation. This allows players present the opportunity to play although the loss will still stand regardless the outcome of the game.
  • Playoffs: A team must have at least five players available to play at the start of the game in the playoffs or they must forfeit the game.
  • Game Clock
  • Games consist of 4 ten minute running quarters for the 4th/5th, 6th/7th and 8th/9th grade age divisions and 4 eight minute running quarters for the 2nd/3rd grade age division.
  • Half time will be 5 minutes.
  • A three minute overtime will be allowed if there is a tie at the end of regulation play.
  • If there is severe weather, teams with few players, or a team significantly ahead; the referees, site coordinator, and both coaches together can agree to shorten the length of the quarter and/or game. All parties must agree in order to alter the clock.
  • Playing Time
  • All players will play an equal amount, exceptions are player sickness or player injury.
  • No player may play the entire game unless there are only 5 players present.
  • Site coordinators will remind coaches about this rule.
  • Site coordinators will monitor playing time and alert the coach if and when this rule isn't being adhered to.
  • If a coach has been warned and they still don't abide by the rule, there will be a technical foul assessed at the next whistle. The other team will received one foul shot and the ball. If this rule still isn't adhered to, then an additional foul shot will be added with each subsequent technical foul assessed. For example: after a second warning there will be two foul shots and three shots after a third warning.
  • Players coming to a game late will need to wait one full quarter before entering the game. The is eight minutes in the 2nd/3rd grade age division and 10 minutes in the 4th/5th, 6th/7th, and 8th/9th grade age divisions.
  • Playoffs
  • All teams will make the playoffs.
  • Standings will be based on the teams' win/lose record and recorded in TeamSnap.
  • In the event of a win/lose record tie, the head to head games between the teams will be looked at. If there is still a tie, teams' total points scored over the seven season games will be calculated to break the tie. If a team has forfeited during the season, zero points will be calculated for the forfeit.
  • Only players who have been present for at least four out of the seven regular season games are eligible to participate in the playoffs.
  • The highest seed team may get a bye during the playoffs if there are an odd number of teams at any stage of the playoffs.
  • Pressing
  • In the 2nd/3rd grade age division, full court man-to-man pressing is allowed the last 2 minutes of the 2nd and 4th quarters. Full court pressing is allowed throughout the entire overtime.
  • In the 4th/5th and 6th/7th grade age divisions, full court man-to-man pressing is allowed throughout the entire 2nd and 4th quarters. Full court pressing is allowed throughout the entire overtime.
  • In the 8th/9th grade age division, full court man-to-man pressing is allowed throughout the game.
  • Stop Clock
  • The game clock is stopped for all timeouts, injuries, and game delays.
  • During the last two minutes of the 2nd quarter and 4th quarter, and all of overtime; the clock is stopped for all whistles.
  • When a player is on the foul line during the final seconds of the 1st or 3rd quarter, the clock will be stopped at two seconds.
  • Technical Fouls
  • Any player charged with a technical foul must sit the remainder of the game and the following game.
  • If a player received a 2nd technical foul during league play, a meeting will be held with the player, coach, parents, and Dudley Davis to determine the player's future in the YES! League.
  • Three Point Line
  • The three point line is in effect for all leagues.
  • Timeouts
  • Each team will have a total of three timeouts per half, two full and one thirty second.
  • In a TV game, there will be only two timeouts per half, one full and one thirty second.
  • If a game goes into overtime, one additional full timeout will be awarded to each team.
  • Close
    loading...